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<li class="navelem"><a class="el" href="namespaceoxygine.html">oxygine</a></li><li class="navelem"><a class="el" href="classoxygine_1_1_render_targets_manager.html">RenderTargetsManager</a></li>  </ul>
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<a href="#pub-methods">Public Member Functions</a> &#124;
<a href="#pro-types">Protected Types</a> &#124;
<a href="#pro-methods">Protected Member Functions</a> &#124;
<a href="#pro-attribs">Protected Attributes</a> &#124;
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<div class="title">oxygine::RenderTargetsManager Class Reference</div>  </div>
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Public Member Functions</h2></td></tr>
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spNativeTexture&#160;</td><td class="memItemRight" valign="bottom"><b>get</b> (spNativeTexture current, int w, int h, TextureFormat tf)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>update</b> ()</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>reset</b> ()</td></tr>
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Protected Types</h2></td></tr>
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typedef std::vector&lt; spNativeTexture &gt;&#160;</td><td class="memItemRight" valign="bottom"><b>rts</b></td></tr>
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typedef std::vector&lt; spNativeTexture &gt;&#160;</td><td class="memItemRight" valign="bottom"><b>free</b></td></tr>
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Protected Member Functions</h2></td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>print</b> ()</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>isGood</b> (const spNativeTexture &amp;t, int w, int h, TextureFormat tf) const</td></tr>
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Protected Attributes</h2></td></tr>
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rts&#160;</td><td class="memItemRight" valign="bottom"><b>_rts</b></td></tr>
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free&#160;</td><td class="memItemRight" valign="bottom"><b>_free</b></td></tr>
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<hr/>The documentation for this class was generated from the following file:<ul>
<li>oxygine/src/oxygine/<a class="el" href="_post_process_8h_source.html">PostProcess.h</a></li>
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